Ex Libris Vast Grimm A directory of content, tools, and resources

Vast Grimm Hordes Creatures

The Vast Grimm Horde is content created by others for use with the setting.

AS VAST GRIMM IS A “COMPATIBLE WITH MÖRK BORG” GAME, YOU MUST FIRST ADHERE TO THEIR 3RD PARTY LICENSE.
Without their openness to people making hacks to their system, what you see as Vast Grimm would not be here today. In the spirit of that creative inspiration, you can make things for Vast Grimm publishing it either for free or sale with no percentage going to Infinite Black or Creature Curation as a Vast Grimm Horde product.

Ambassador of Man

Concept: Rheny Singersik. This vile warpig of a bureaucrat purports to represent peaceful interests in the Verse, but in reality is an agent of The Grimm. He hides behind a veil of pompous elitism and bold claims of public servitude—all while advancing the Grimm agenda. 
Content: A diabolical NPC for the Vast Grimm Verse!
Writing: Rugose Kohn
Art/design: Rugose Kohn
Usability:  

BÄT

Concept: On occasion, a blood würm may infect larger blood suckers.  The Cruor will not pass up the opportunity of a viable and continuous source of sustenance.  Parasites within parasites.  Fatumites have been known ton engage in mass blood rituals in order to appease these sacred beings.
Content: 3 evolutions of a fearsome Bëast to add to your session of Vast Grimm (by Infinite Black/Creature Curation), *Space Cruiser not included*
Writing: Colton Hill.  Edited by Emily "Delphi" W.
Art/design: Atacan97 
Usability:  

Canned Space Kraken

Concept: An illegal delicacy throughout  known space,  canned for your convenance in psychic SOY sauce.
Content: Fully playable monster for the Spoiled Spoils Jam
Writing: RPG Nook
Art/design: RPG Nook
Usability:

Hydro Adolescent Famish Team

Concept: Look, if you're here and don't know what this is all about, nothing I can say is going to help you.
Content: Three creatures and a vehicle. 
Writing: Walton Wood
Art/design: Walton Wood
 Usability:  

Physarum

Concept: Clever, patient, and always on the hunt, the Physarum is one more horrid way to die in an already cold and uncaring 'verse. Vascular tendrils creep forward like a consuming mold to dissolve any poor bastard slow or tired enough to be caught. Patterns of pulsating bioluminescence flash mysteriously and purposefully. Those who have learned the meaning of them found a powerful tool to utilize; this slime was sent here to kill you.
Content: Physarum is a 3rd party created Vast Grimm creature that always tracks it's prey.
Writing: Coleton Hill & Emily "Delphi" W.
Art/design: Coleton Hill & Emily "Delphi" W.
Usability:  

Terminus Node

Concept: What is known- A techno organic mystery born from the twisted minds of a dead civilization.  What it does, is unknown, but the guttural sounds coming from its fleshy hole sound a lot like hunger.
Content: A creature
Writing: Matthew Pfister
Art/design: Matthew Pfister
Usability:  
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