Ex Libris Vast Grimm A directory of content, tools, and resources

Delphi

Emily "Delphi" W.

https://delphivm.itch.io/

Bal'Vog

Concept: Known only to his followers, Bal'Vog has returned to fight THEY. This is a prequal introduction to a new storyline that is being developed for the Vast Grimm verse, introducing a new deity and eventually a new race, with two different sects, 3 classes and a whole lot of spiritual destruction.
Content: An old god in the Vast Grimm 'verse has come back to help fight the infection.
Writing: Emily "Delphi" W.
Art/design: Emily "Delphi" W.
Usability:  

BÄT

Concept: On occasion, a blood würm may infect larger blood suckers.  The Cruor will not pass up the opportunity of a viable and continuous source of sustenance.  Parasites within parasites.  Fatumites have been known ton engage in mass blood rituals in order to appease these sacred beings.
Content: 3 evolutions of a fearsome Bëast to add to your session of Vast Grimm (by Infinite Black/Creature Curation), *Space Cruiser not included*
Writing: Colton Hill.  Edited by Emily "Delphi" W.
Art/design: Atacan97 
Usability:  

Fickle Pharma

Optional d5 list of pharma created by Chester261 and Gaffy from the Vast Grimm Discord.

Hera Base

Concept: What is known- Hera base is widely believed to be a myth created by those in denial of the coming end.  Secret clues, false coordinates, and constantly relocating are all said to keep Hera Base safe from unwanted eyes.  But you heard enough whispers and rumors at your last desperate port of call to make you curious.  What if the myth is real?
Content: A new location based in the Vast Grimm world of the 'Verse. 
Hera Base is floating in space as a beacon of hope the rumors say. Somewhere, deep in the Belt of Despair and constantly moving, you'll find clues to the last functioning base in the galaxy. Hera Base is run by the gang, "The Soulless", who are not above murder or mayhem to get what they want. Some say this keeps the base safe while others say it is a different kind of hell. Do you dare try to find sanctuary here from your travels? Or, maybe just a quick visit for supplies?
Location includes 3 new floors on the base, rules for access, 3 D8 Vender lists, D4 random thugs, fleeing combat rules, unique shops, 2 tables for random events and artwork on every page! Total 20 page pdf and two separate maps.
Writing: Emily "Delphi" W.
Art/design: Emily "Delphi" W, James @KatanatomyART, & bojantemunovic
Usability:  

Physarum

Concept: Clever, patient, and always on the hunt, the Physarum is one more horrid way to die in an already cold and uncaring 'verse. Vascular tendrils creep forward like a consuming mold to dissolve any poor bastard slow or tired enough to be caught. Patterns of pulsating bioluminescence flash mysteriously and purposefully. Those who have learned the meaning of them found a powerful tool to utilize; this slime was sent here to kill you.
Content: Physarum is a 3rd party created Vast Grimm creature that always tracks it's prey.
Writing: Coleton Hill & Emily "Delphi" W.
Art/design: Coleton Hill & Emily "Delphi" W.
Usability:  

Research Lab 491

Concept: "You've heard the rumors from the deranged and mentally unstable of hidden research facilities out in the 'Verse. Whether the stories are about experimentation on wurms, frightening tests on human subjects, or crazy scientists exploring the unknown, you know if the stories are true that no one has ever returned from one with their sanity intact."
Content: A fully playable adventure with a NPC, loot tables, and monsters
Writing: Emily "Delphi" W.
Art/design: Emily "Delphi" W.
Usability:
Page 1 of 1