Ex Libris Vast Grimm A directory of content, tools, and resources

Vast Grimm Hordes Adventures

The Vast Grimm Horde is content created by others for use with the setting.

AS VAST GRIMM IS A “COMPATIBLE WITH MÖRK BORG” GAME, YOU MUST FIRST ADHERE TO THEIR 3RD PARTY LICENSE.
Without their openness to people making hacks to their system, what you see as Vast Grimm would not be here today. In the spirit of that creative inspiration, you can make things for Vast Grimm publishing it either for free or sale with no percentage going to Infinite Black or Creature Curation as a Vast Grimm Horde product.

Azathoth's Delight

Concept: Explore the depths of the Azathoth's Delight, a shipwreck megadungeon for Vast Grimm. 
Content: Venture to the heart of the wreck to touch the face of Azathoth or die trying. Inside you'll find Würm, Cultists, Demon Children, Starpork, Jorogumo, Giant Heads in Jars, and so much more:
  • 28 Wrecks
  • 16 Grotesque Denizens
  • 16 Squalid Survivors
  • 16 Strange Happenings
  • 16 Cosmic Treasures 
Writing: Duncan Hall
Art/design: Duncan Hall
Usability:  

Codex of Empyrean Debris

Concept: A collection of one-page, one-shot dungeons for your favorite sci-fi RPG, with Vast Grimm (or Mӧrk Borg) compatible stat blocks.
Content: Currently includes
  • Wreck of the Fangstarm
  • Wreck of the Tryphiddian
  • Pilgrimm's Progress (7/24/22) 
Writing: Duncan Hall
Art/design: Duncan Hall
Usability:  

Detachable Barrel

Concept: What is Known - A space station on a planetoid just outside of the Belt of Despair is transmitting audio. Visual reports indicate the station to be well-armed. A great deal of activity surrounds an enormous gun emplacement which appears to be missing it’s barrel.
Content:  This is a minimalist adventure prompt written for the ttrpg Vast Grimm. It contains a brief description of the situation on a planetoid outside of the Belt of Despair (or wherever you wish to put it), d4 rumors being spread on the netwürk, and a transcription of an audio signal coming from the planet. Feel free to inject this into your campaign, introduce your factions, and determine where your Legionnaires could find the missing barrel! 
Writing: Charles Longstaff
Art/design: Charles Longstaff
Usability:  

Hera Base

Concept: What is known- Hera base is widely believed to be a myth created by those in denial of the coming end.  Secret clues, false coordinates, and constantly relocating are all said to keep Hera Base safe from unwanted eyes.  But you heard enough whispers and rumors at your last desperate port of call to make you curious.  What if the myth is real?
Content: A new location based in the Vast Grimm world of the 'Verse. 
Hera Base is floating in space as a beacon of hope the rumors say. Somewhere, deep in the Belt of Despair and constantly moving, you'll find clues to the last functioning base in the galaxy. Hera Base is run by the gang, "The Soulless", who are not above murder or mayhem to get what they want. Some say this keeps the base safe while others say it is a different kind of hell. Do you dare try to find sanctuary here from your travels? Or, maybe just a quick visit for supplies?
Location includes 3 new floors on the base, rules for access, 3 D8 Vender lists, D4 random thugs, fleeing combat rules, unique shops, 2 tables for random events and artwork on every page! Total 20 page pdf and two separate maps.
Writing: Emily "Delphi" W.
Art/design: Emily "Delphi" W, James @KatanatomyART, & bojantemunovic
Usability:  

Hollow Zone Q

Concept: What is known- Four days ago, contact was lost with the small research colony known as Zone Q.  Long range biometric scans still show life forms within the main research station, but all attempts to raise comms have failed.
Content: A grotesque one-shot for Vast Grimm with creatures, tables, npcs, and two maps.
Writing: Nate Southard
Art/design: Nate Southard
Usability:  

Liars' Gate

Concept: Everyone knows of the Gate of Infinite Stars: a portal leading from this 'verse to another, safer universe not yet infested by the Grimm.

But there is another Gate. Those seeking the Infinite Stars are more likely to discover a different gate that’s easier to find, but delivers only anguish. It is the LIARS' GATE.
Content: LIARS' GATE is a mini-supplement for the Vast Grimm TTRPG detailing the mysterious Gate, the madmen who control it, and the price they must pay to wield its power. New challenges, enemies, and adventure ideas for Vast Grimm.
Writing: Darrell Hardy
Art/design: Darrell Hardy
Usability:  

Live Bait

Concept: In this short standalone one-shot adventure, Legionnaires are confronted with a quick-growing, highly adhesive and nearly indestructable substance that threatens to overgrow and suffocate them.  As if things weren't bad enough, this new sticky menace also attracts The Grimm from all over the verse, so Legionnaires will have to act quick if they want to live to see another day.

There are some promising chemicals on board of the starship that might safe the Legionnaires' butts, but it sure won't be a walk in the park to get to them...
Content:  A tense adventure about collecting ingredients to fight an ever-growing threat.
Writing: Matthias Becker
Art/design: Matthias Becker
Usability:

Lord of Acid

Concept: Chatter through the netwürk has been loud. Shit King Saule has put out a hit...

One of his majesties filth priests has gathered his followers and has take over the king's beloved Acid Farms. A treasure trove of wealth and power to the one that brings in the traitors head.
Content: A mini hex crawl involving lots of crazed acid worshipping cvltists. The adventure itself includes 7 different enemies and 4 new Tributes. Each hex can been embellished by GMs to make each space it's own session, or put the pedal to the metal and start cracking skulls.
Writing: Luis “Gaffy” Lopez
Art/design: Luis “Gaffy” Lopez
Usability:

One Way Trip

Concept: What is known- A coalition of Raider lieutenants have a high paying job posted to the Netwürk.  The job requires a neutral party to investigate an old satellite the people of Cryosfear have been using to link to the  Netwürk.  Their access hasn't been hindered, but there have been strange messages sent to those anchored and the planetside citizens as well. This has become more urgent as it seems like its re-entry protocols have been initiated and it seems to be randomly sending landing coordinates to docking stations destroyed long ago.

A random Lieutenant from one of the factions alerts the players that more important than the satellite staying in space, is the information on board. They say if the satellite drops but they get that information, they’ll pay them as if the mission was a success.

The lieutenant has a scientist with them: There’s something up there, and they want it back at a Lab set.
Content: A Vast Grimm adventure
Writing: Gaffy
Art/design: Strega Wolf
Usability:  

Phinny in a Jam - Vast Grimm Spoiled Spoils Jam

Concept: Spooky Refrigerator Themed Game Jam Submission
Content: 
  • Strange Scenario Hook - Derelict shuttle
  • Funny NPC - Phinneas 0'Spuddles
  • Creepy Symbiant creature - Furrbil
  • Gross  item - Würm Jam 
Writing: Randy Angle of Hoppsbusch
Art/design: Randy Angle of Hoppsbusch
Usability:  

Research Lab 491

Concept: "You've heard the rumors from the deranged and mentally unstable of hidden research facilities out in the 'Verse. Whether the stories are about experimentation on wurms, frightening tests on human subjects, or crazy scientists exploring the unknown, you know if the stories are true that no one has ever returned from one with their sanity intact."
Content: A fully playable adventure with a NPC, loot tables, and monsters
Writing: Emily "Delphi" W.
Art/design: Emily "Delphi" W.
Usability:

Sequestered Hearts - A Vast Grimm Adventure

Concept: This is an adventure for Vast Grimm. The Legionnaires receive a distress call from a long lost ship. They may be the only ones close enough to pick up the signal, the perfect opportunity for resources or information.
Content: A short adventure for Vast Grimm
Writing: Thomas Geno-Stumme
Art/design: Thomas Geno-Stumme
Usability:  

STAR LARD 235

Concept: A tasty TREAT before hyper SLEEP!

But make sure to read the label...
Content: A Vast Grimm space encounter with creature
Writing: Latt Vines
Art/design: Latt Vines
Usability:  

The Council of Tim

Concept: The Council of Tim drifts through the Volatile 'Verse, spreading the good word of Tim
Content: This faction includes:
  • 2 NPCs
  • 6 New Tributes
  • A pseudo Würm  
Writing: Luis “Gaffy” Lopez
Art/design: Luis “Gaffy” Lopez
Usability:  

The Peach

Concept: The Peach is something organic...something in the icebox....someone was saving to finish later.
Do you want to finish it for them? And what to do with the leftovers... 
Content: A half-eaten peach sits on a plate. DO NOT EAT! the sign says...
Writing: P Duggan
Art/design: P Duggan
Usability:  
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